Unreal Engine Developer Remote | ikman2jobs
Job Title: Unreal Engine Developer
Location: Remote
Top 3 skills: 1. Unreal Engine, 2. C ++, 3. Graphics Software
Job Description:
Design, develop, and provide subject matter expertise for a flight simulation product built on Unreal engine.
Leverage, extend, or replace native Unreal engine capabilities with an eye towards performance, visual
realism, and long-term maintainability. Contribute to subsystems including rendering, shading, lighting,
load balancing, weather effects, animation, multi-threading, anti-aliasing, dynamic paging, display
interfaces, and more. Provide guidance on estimation, scheduling, and software architecture decisions.
The team is agile and multi-disciplinary. The position incorporates all facets of software development
from communication, requirements assessment, research, design, development, testing, integration, peer
review, documentation, maintenance, and end user support.
Minimum skills required:
- Unreal engine developer experience - minimum 5 years
- C++ programming
- Game or graphics programming: e.g., OpenGL, Direct3D, HLSL, GLSL
- Software architecture and object-oriented design
- Data structures and algorithms
Technical Experience in any of the following areas is a plus:
- Strong mathematics capability – matrix algebra, projective geometry, vector math, etc.
- Game development
- STL and/or Boost libraries and data structures
- Design patterns and/or multi-threading experience
- MS Visual Studio
- Python or other scripting experience
- Reading and using technical specifications
- Lean/Agile software development
- Multispectral sensors, night vision and/or radar systems
- Geographic information systems (GIS)
- Atlassian product experience: e.g. Jira, Confluence
Job Type: Contract
Pay: $49.74 - $55.03 per hour
Expected hours: 40 per week
Compensation Package:
- Hourly pay
Schedule:
- 8 hour shift
Work Location: Remote
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